QUOTE (Stem @ Nov 18 2006, 12:57 PM)

Thank you for the warm welcome,...
I am currently using Bryce 5 (I got the free version), and just wanted your thoughts on Bryce6,.. I do like the "lighting" addition,.. but what about the "Advanced Terrain Editing"?, any chance of a little explanation to this, from a user point of view?
I am currently playing with Hexagon2 (modeler) which I have just purchased from Daz3d, so this is taking what little spare time I have at the moment.
I see from the ability of user attachments, there is a limit, so would any pics (when I do want to show a model/scene) need to be put through an external server?
Regards,
Stem
I just got Bryce 6 not long ago and yes I noticed a few changes. For instance you can use *HDRI images to improve
the quality of the lighting or light reflection, they can be used as backgrounds too. They can be imported to Bryce
from the sky lab. HDRI images add a professional touch to the image by improving the quality of the light.
You can find good HDRI images for free if you google for it.
The advanced Terrain Editing allows you to control the elevation and aspect of the terrain. For instance,
you can use a brush either to hollow or to bump a surface. The darker the brush you use, the hollower
the terrain will be. On the other hand , if you take a white brush and apply an up and down movment in the terrain
canvas editor, you will see the terrain elevating from the 3D preview. As you have probably noticed,
most mountains that you apply in Bryce look sharp but there is a way of changing their aspect from
the terrain editor. And there is more to it, instead of using the brush to model your terrain yourself,
you can click on "Fractal" in the Editing tools window and choose an elevation from the scroll down
menu. There you will find more than 27 terrains that you can pick from. If you look
in the forum at post 42, "The World of Bryce" and click on the link, you will see a crater in the
picture that was done with a dark brush from the terrain editor. Keep in mind that you must
apply the brush by dabbing movements rather than brush strokes. I think it would
be a good idea to explain this with images, I will post a tutorial on the terrain
editor soon.
terrain exampleAnd I just read last week, that DAZ has released new Brushes (that you can buy) in addition of Bryce6
to modify the terrain. Personally, I think that all the presets suffise to do the job.
Another thing that Bryce 5.5 and 6 come with is DAZ Studio. It does not have a friendly interface
but it is fun to export the characters into Bryce. You can even save them as objects
in Bryce and then use them later in your scenes. Also Bryce 6 also enables users to export full
geometric meshes of any Boolean object into other 3D applications.
you wroteI see from the ability of user attachments, there is a limit, so would any pics (when I do want to show a model/scene) need to be put through an external server?
I would suggest you to upload your big pictures at Image Shack or Flickr... this is what I usually do when
I want to show big pictures. :thumbup:
* high dynamic range imaging