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Gladiator Security Forum > Computer Software & Hardware > Graphics Software > Bryce 3D > Help for Users of Bryce
Stem
Just to say thank you to Uquel and odidio for taking the time to post the tutorials. I am new to Bryce 3d (well I did install an older version of Bryce many moons ago, but never took time to learn how to use). I have in the past used many 3d modeling/animation programs, but will admit that landscapes I have always found difficult and very time consuming to create, but thanks to the software, and the excellent tutorials, even I am starting to see some (relatively) good results.

I am still going through the basics, but I am closely watching the Bryce forum for any more tutorials/tips, and you never know. I may even post some of my own creations once I get better results.

So once again, thank you,....

Best Regards,
Stem
odidio
Hey you're welcome Stem.

Don't be shy to post what you have, to tell you the truth I'm kind of new to this program myself.

ciao.gif
Uguel
Welcome to the forum Stem ciao.gif and enjoy yourself!. Do not hesitate to ask if you need help. We will always do our best to answer your questions and if there is something that we don't know, we will make any appropriate research to answer your questions properly. Start by exploring the interface and mess a bit with the program and, as soon as you feel ready, you may start doing tutorials. I am looking forward to seeing your new creations! welcomeani.gif
Chachazz
Hello Stem hello.gif and Welcome to GSF. friends.gif

Uguel and Odidio, our groovy Graphics Gurus , guy_dancin.gif as we can see are very gifted and great teachers.

Indeed, don't be shy; join in and have some fun.
Stem
Thank you for the warm welcome,...

I am currently using Bryce 5 (I got the free version), and just wanted your thoughts on Bryce6,.. I do like the "lighting" addition,.. but what about the "Advanced Terrain Editing"?, any chance of a little explanation to this, from a user point of view?

I am currently playing with Hexagon2 (modeler) which I have just purchased from Daz3d, so this is taking what little spare time I have at the moment.

I see from the ability of user attachments, there is a limit, so would any pics (when I do want to show a model/scene) need to be put through an external server?


Regards,
Stem
Uguel
QUOTE (Stem @ Nov 18 2006, 12:57 PM) *
Thank you for the warm welcome,...

I am currently using Bryce 5 (I got the free version), and just wanted your thoughts on Bryce6,.. I do like the "lighting" addition,.. but what about the "Advanced Terrain Editing"?, any chance of a little explanation to this, from a user point of view?

I am currently playing with Hexagon2 (modeler) which I have just purchased from Daz3d, so this is taking what little spare time I have at the moment.

I see from the ability of user attachments, there is a limit, so would any pics (when I do want to show a model/scene) need to be put through an external server?


Regards,
Stem



I just got Bryce 6 not long ago and yes I noticed a few changes. For instance you can use *HDRI images to improve
the quality of the lighting or light reflection, they can be used as backgrounds too. They can be imported to Bryce
from the sky lab. HDRI images add a professional touch to the image by improving the quality of the light.
You can find good HDRI images for free if you google for it.


The advanced Terrain Editing allows you to control the elevation and aspect of the terrain. For instance,
you can use a brush either to hollow or to bump a surface. The darker the brush you use, the hollower
the terrain will be. On the other hand , if you take a white brush and apply an up and down movment in the terrain
canvas editor, you will see the terrain elevating from the 3D preview. As you have probably noticed,
most mountains that you apply in Bryce look sharp but there is a way of changing their aspect from
the terrain editor. And there is more to it, instead of using the brush to model your terrain yourself,
you can click on "Fractal" in the Editing tools window and choose an elevation from the scroll down
menu. There you will find more than 27 terrains that you can pick from. If you look
in the forum at post 42, "The World of Bryce" and click on the link, you will see a crater in the
picture that was done with a dark brush from the terrain editor. Keep in mind that you must
apply the brush by dabbing movements rather than brush strokes. I think it would
be a good idea to explain this with images, I will post a tutorial on the terrain
editor soon.

terrain example

And I just read last week, that DAZ has released new Brushes (that you can buy) in addition of Bryce6
to modify the terrain. Personally, I think that all the presets suffise to do the job.

Another thing that Bryce 5.5 and 6 come with is DAZ Studio. It does not have a friendly interface
but it is fun to export the characters into Bryce. You can even save them as objects
in Bryce and then use them later in your scenes. Also Bryce 6 also enables users to export full
geometric meshes of any Boolean object into other 3D applications.

you wrote
I see from the ability of user attachments, there is a limit, so would any pics (when I do want to show a model/scene) need to be put through an external server?

I would suggest you to upload your big pictures at Image Shack or Flickr... this is what I usually do when
I want to show big pictures. :thumbup:



* high dynamic range imaging
Chachazz
I received another email today "Last 3 days" to get Bryce 6 for $6.00......
Stem
Thanks for the info Uguel, the "Advanced Terrain Editing" sounds the same as one of the editors in Hexagon2.

QUOTE (Chachazz)
I received another email today "Last 3 days" to get Bryce 6 for $6.00......
Yes, I received the same,.. and just could not resist any longer,... downloading now.
odidio
It's fun to experiment with the editors.
You can always make your own terrains in other paint programs too then load the pictures in. There's also the plugin option to manipulate the picture.

I was reading some things over here, and there are a few tricks and some good info.

I like the one where when you are in the editor, hold the 'space bar' down on your keyboard while you select one of the effects. Now you can paint with that effect.

Uguel
gee, I did not know about that one Odidio!
thanx for the tip!!!
Stem
Hello odidio,
QUOTE (odidio @ Nov 20 2006, 04:21 AM) *
I like the one where when you are in the editor, hold the 'space bar' down on your keyboard while you select one of the effects. Now you can paint with that effect.
I have had time to play a little more with the Terrain editor. I noticed that when you "spacebar+effect" that the "Brush Behavior" changes to "Paint effect".



I just wanted to follow up on this, as there is another way to add/remove a current effect.

If you select and apply an effect in the "Editing tools -> Elevation", you can then "Undo" (which reverts the Terrain back to before applying the effect), then change the "Brush Behavior" to "Paint effect" which then allows you to apply the effect with the current brush (basically the same as with "spacebar+effect"), but you can also select "Brush Behavior -> Unpaint effect" which will allow you to remove the last effect from selected areas using the current brush.
odidio
Thanks some good pointers there.

I was thinking about this the other day when I was trying to get a path going down a hill like Uguel and you is doing.
Stem
Hi odidio,
QUOTE (odidio)
I was thinking about this the other day when I was trying to get a path going down a hill like Uguel and you is doing.
Yes, certainly another possibility. The more I use Bryce, the more I find. I think we should start a thread "eh! have ya found this?" as the help files are certainly not complete.

One thing I found, was the ability to use abode filters, which for such as "blur" during terrain creation is missing from Bryce.
odidio
Yes, I used the plugin called NEU! a couple of times to get some wild looking terrains.
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