Help - Search - Members - Calendar
Full Version: Bryce3D Keyboard Commands & Shortcuts
Gladiator Security Forum > Computer Software & Hardware > Graphics Software > Bryce 3D > Tutorials, Guides, Tips 'n Tricks
Uguel
These might come in handy. honeybee.gif

Bryce Keyboard Commands & Shortcuts

File

New Document---Ctrl/N
Open---Ctrl/O
Save---Ctrl/S
Quit---Ctrl/Q

Editing

Undo---Ctrl/Z
Redo---Ctrl/Shift/Z
Cut---Ctrl/X When objects are cut they are copied to the clipboard and can then be pasted.
Copy---Ctrl/C
Paste---Ctrl/V
Clear---Alt/> Backspace or Delete Keys can also be used.
Copy Material---Ctrl/Alt/C
Paste Material---Ctrl/Alt/V
Copy Matrix---Alt/C
Paste Matrix---Alt/V
Duplicate---Ctrl/D
Replicate---Alt/D When objects are replicated, they will be positioned, scaled or rotated, using the current objects transformation.
Example: if the object is rotated 90 degrees on the Y axes, then replicated, the new object will be rotated 180 degrees, on the Y axes,
the next one will be 270 degrees, and so on. The same applies to position and scaling
Select All---Ctrl/A
Invert Selection---Ctrl/Shift/A
Scroll Objects--- Tab Key

Menus

Attributes---Ctrl/Alt/E
Document Set-Up---Ctrl/Alt/N
Render Animation---Alt/Shift/R
Multi-Replicate---Alt/Shift/D

Palettes

Create---Ctrl/1
Edit---Ctrl/2
Sky---Ctrl/3
Toggle Animation and Object Palettes---S

Labs
Tab Key will scroll to the next activated numeric option, in all of Bryce's Labs

Materials---Ctrl/M
Picture Library---Ctrl/Alt/M
DTE---Alt/M
Sky Lab---Ctrl/K
Motion Lab---Ctrl/T
Edit Selected Object---Ctrl/E This will open the Smooth Menu, Torus Editor, Terrain Editor, Light Lab or Tree Lab depending on what type object is selected when it's used.

Rendering

Render---Ctrl/R
Clear and Render---Ctrl/Alt/R
Print---Ctrl/P

Tools

Demo Marker--- M

Time Line
These work on all Time Line in all Labs

Scrub Time Line--- < or > each time the key is pressed will move to the next Ticker Marker
Next Key frame---Shift/< or >
Move to Animation Start--- {
Move to Animation End--- }

Selecting

Multi-Selection--- Shift Hold shift key while selecting objects.
Menu Selection---Ctrl Hold Ctrl and left click to bring up list of objects in the area of the cursor.
Scroll Objects---Tab Key
Deselect---Click in Null Space

Object Properties

Show as Box---Ctrl/B
Show as Lattice---Ctrl/L
Neutral--- O
Positive--- P
Negative--- N
Intersect--- I
Group---Ctrl/G
Ungroup---Ctrl/U
Create Path---Alt/P


Camera Views

Drag Camera---Space bar Works in all views.
Position Camera---Alt/Space bar Director and Camera view only.
Rotate Camera---Ctrl/Arrow Keys Works in all views.
Zoom In & Out--- Ctrl/Alt/Space bar All views.
Marque Zoom---Ctrl/Space bar Hold keys then draw a marque around zoom area.
Zoom In by Steps---Ctrl/=
Zoom Out by Steps--- - minus sign
Reset Zoom--- Ctrl/- Resets the Director and Camera to original zoom ( not position )
Fly Around---Ctrl/Y
Director View--- ~
Camera View--- 1
Top View--- 2
Right View--- 3
Front View--- 4
odidio
Thanks Uguel, I'll be printing that out to have close at hand.

ciao.gif
Uguel
Hey, you're welcome Odidio!!! hello.gif
Stem
If I may add to this?

To position the sun/moon

While in Sky/fog top menu, and in wireframe mode:

Position Sun: (first) ctrl+alt, double left click on Sun control,.... then ctrl+alt, left click on scene

Position Moon (first) ctrl+alt+shift, double left click on Sun control,..... then ctrl+alt+shift, left click on scene

Example for moon position:


edit: added pic
odidio
Now thats an easy way to place the sun or moon, thanks.
Uguel
Thanks Stem for the tip, I did not know this one.

Thanks Uguel, I'll be printing that out to have close at hand.
You're welcome Odidio!

... to all, feel free to add any shortcuts or commands
whenever you find a new one that was not posted! hello.gif
Uguel
You can open the the Material Lab anytime by clinking Ctrl+M
even if you have nothing selected in the workplace. This might come in handy
if you open Bryce with the purpose of creating new materiasl only.

In the material Lab, hit CTRL to add up more texture presets in the ABCD rows
Clicking on Shift in the ABCD rows will open one preset at a time only.

A short way to have the texture library displayed, shift-click the button
that gives you the menu titles, the texture library will be displayed.

shift click on a menu title



.....to have the textures showing

Stem
Hello,
Although a lot of shorcut keys have been posted by Uguel (thanks). I will post the full documented lists. These are for bryce6, but have found all I have tried in bryce5 do work correctly. If for some reason they do not work in bryce5 as shown, then we can ammend to add the correct keys for bryce5.

Menus

File
New Document____________Ctrl+N or Set NumLock, then Ctrl+ decimal key on numpad
Document Setup___________Ctrl+Alt+N
Animation Setup___________Ctrl+Shift+N
Open____________________Ctrl+O or Set NumLock, then Ctrl+ divide key (/) on numpad
Save____________________Ctrl+S
Save As_________________Ctrl+Shift+S
Revert to Saved___________Ctrl+Alt+S
Render__________________Ctrl+R
Clear and Render__________Ctrl+Alt+R
Render Animation__________Alt+Shift+R
Print_____________________Ctrl+P

Edit
Undo_____________________Ctrl+Z
Redo_____________________Ctrl+Shift+Z
Cut______________________Ctrl+X
Copy_____________________Ctrl+C
Paste_____________________Ctrl+P
Clear_____________________Alt+>
Copy Material______________Ctrl+Alt+C
Paste Material______________Ctrl+Alt+V
Copy Matrix________________Alt+C
Paste Matrix________________Alt+V
Duplicate__________________Ctrl+D
Replicate___________________Alt+D
Multi-Replicate______________Alt+Shift+D
Random Replicate___________Alt+R
Select All__________________Ctrl+A or Set NumLock, then Ctrl+1 key on numpad
Invert Selection_____________Ctrl+Shift+A
Load Sky only when Merging___Alt, then choose File > Merge

Object
Edit Object_________________Ctrl+E
Attributes__________________Ctrl+Alt+E
Convert Boolean to Mesh_____Alt+Shift+C
Edit Material________________Ctrl+M
Edit 2D Pictures_____________Ctrl+Alt+M
Edit 3D Textures____________Alt+M
Show Objects As Box________Ctrl+B
Show Objects As Mesh_______Ctrl+L
Group Objects______________Ctrl+G
UnGroup Objects____________Ctrl+U
Create Path________________Alt+P
Fly-around_________________Ctrl+Y
Motion Lab_________________Ctrl+T
Sky Lab___________________Ctrl+K

Palettes & Labs

Palettes
Create____________________Ctrl+1
Edit______________________Ctrl+2
Sky______________________Ctrl+3
Toggle Time/Selection_______S

Labs
Materials Lab_______________Ctrl+M
Picture Library______________Ctrl+Alt+M or Ctrl+Alt+ minus key on numpad
Deep Texture Editor_________Alt+M or Set NumLock, then Alt+ minus key on numpad
Sky Lab___________________Ctrl+K or Set NumLock, then Ctrl+ plus key on numpad
Motion Lab_________________Ctrl+T
Object Editor_______________Ctrl+E (- Edit Mesh, Edit Torus, Terrain Editor, Light Lab, or Tree Lab)

Time Line
Show Selected Path as Ribbon______Alt+P
Play or Pause____________________ /
Next Ticker Mark in Timeline________ >
Previous Ticker Mark in timeline_____ <
Next Key Frame__________________Shift+>
Previous Key Frame_______________Shift+<
Move to Start of Animation_________ [
Move to End of Animation__________ ]
- Next two items will move the Scrubber past the end of the current Timeline
Move to next Ticker Mark___________Period (.)
Go back to previous Ticker Mark_____Comma (,)
Delete All Animation Frames at once___Ctrl+Shift+Alt+click on Remove Keyframe button

Move Palettes
Move Palette________________Spacebar+drag palette
Reset Palettes_______________Alt+Spacebar+click on a palette

Advanced Display Palette
Marker______________________________________________M
Turn Anti-aliased Wireframes and Depth Cueing On or Off____Ctrl+Alt+click Depth Cue Tool
Reset Pan Tool_______________________________________Alt+click on Pan Tool
Floating Nano-Editor___________________________________Alt+Spacebar+drag in window
Zoom In_____________________________________________Plus (+)
Zoom Out___________________________________________Minus (-) or Shift+0 (on numpad)
Zoom Into a Specific Area_____________________________Ctrl+Spacebar + drag a marquee around an area of your scene
Zoom In Using the Mouse______________________________Ctrl+Alt+Spacebar + drag the mouse left in your scene
Zoom Out Using the Mouse_____________________________Ctrl+Alt+Spacebar + drag the mouse right in your scene

Camera Views
Director's View___________________________ ~
Camera View____________________________ 1
Top____________________________________ 2
Right___________________________________ 3
Front___________________________________ 4
Saved Views #1 through #5________________ 5 through 9
Reset Views_____________________________ Alt + click on the Select Views control
Delete Saved Camera Views_______________ Alt+click on a filled Memory Dot
Reset Camera Banking___________________ Alt+click on Banking control
Reset Field of View_______________________Alt+click on Field of View control
Reset Camera Origin Point________________ Shift+click on Camera Origin Point
Reset Views____________________________ Alt+click on Select Views control

Fly-around View
Start Fly-around________________________ Ctrl+Y
Zoom In in Fly-around View______________ Ctrl + drag mouse up
Zoom Out in Fly-around View_____________ Ctrl + drag mouse down
Note: When dragging the mouse up or down to zoom in or out, do not click in the scene, just move the mouse while pressing Ctrl
Slow Down Fly-around View______________ Shift
Pause/Unpause Fly-around_______________ Spacebar
Stop Fly-around________________________ Enter

Camera Controls
Constrain Trackball to Y-axis______________ Alt+drag on Trackball
Constrain Trackball to X-axis______________ Ctrl+drag on Trackball

Render Controls
Turn Off Anti-Aliasing for an object__________ Select Object, click on the A button, press Ctrl+Shift+click on checkmark
Turn On Anti-Aliasing for an object__________ Select Object, click on the button, press Shift+click on checkmark

Object Creation & Selection

Creating Objects
Volume Water Plane______________________ Ctrl+Click Water Plane
Volume Ground Plane_____________________ Ctrl+Click Ground Plane
Volume Cloud Plan_______________________ Ctrl+Click Cloud Plane
Load Preset Tree_________________________ Alt+Click Tree
Save Preset Tree_________________________ Ctrl+Click Tree
Negative Metaball_________________________ Shift+Click Metaball
Sphere with X=20.48, Y=10.24, Z=20.48______ Ctrl+Click Sphere
Sphere with X=20.48, Y=40.96, Z=20.48______ Shift+Click Sphere
Cylinder with X=20.48, Y=5.12, Z=20.48______ Ctrl+Click Cylinder
Cylinder with X=20.48, Y=40.96, Z=10.24_____ Shift+Click Cylinder
Cube with X=4.12, Y=5.12, Z=20.48__________ Ctrl+Click Cube
Cube with X=10.24, Y=40.96, Z=20.48________ Shift+Click Cube
Pyramid with X=20.48, Y=5.12, Z=20.48_______ Ctrl+Click Pyramid
Pyramid with X=10.24, Y=40.96, Z=20.48______ Shift+Click Pyramid
Cone with X=10.24, Y=10.24, Z=40.96________ Ctrl+Click Cone
Cone with X=10.24, Y=40.96, Z=20.48________ Shift+Click Cone
2D Disk Horizontal_________________________ Ctrl+Click 2D Disk Vertical
2D Face Horizontal_________________________ Ctrl+Click 2D Face Vertical

Set Object Attributes (non+metaballs)
Set current object to Positive________________ P
Set current object to Negative_______________ N
Set current object to Intersect_______________ I (i) or Set NumLock, then press 9 (on numpad)
Note: the commands above will set a metaball's attributes but they will not affect its actions, will still act as a positive object.

Selecting Objects
Multi-selection, Add object to current selection____________ Shift+Click on object(s)
Select obscured objects______________________________ Ctrl+Click on object, select from list
Tab through objects in scene__________________________ Tab key
Remove object from selection_________________________ Shift+Click on object
Select all objects behind cursor (will deselect any object behind the cursor that is already selected)________ Shift+Click on front object
Add object to current selection from list_________________ Ctrl+Click on object, when list comes up, Shift+Click on object in list to add
Remove obscured object from selection_________________ Ctrl+Click on object, when list comes up, Shift+Click on object in list to deselect

Object Translation

Sun & Moon
Place Sun with Precision_____ Hold down Ctrl+Alt and double-click the Sun Control. Continue holding down Ctrl+Alt and, in the working window, click where you want to position the sun. A yellow asterisk will show up where you click indicating where you placed the sun.
Place Moon with Precision____ Hold down Ctrl+Alt and double-click the Sun Control. Continue holding down Ctrl+Alt, press Shift, and, in the working window, click where you want to position the sun. A blue asterisk will show up where you click indicating where you placed the moon.

Translating Objects (Select object first ... )
Constrain direction to X-axis__________ X+Drag object or Left-click-hold on object, press Ctrl+Alt, then drag object
Constrain direction to Y-axis__________ Y+Drag object or Left-click-hold on object, press Alt, then drag object
Constrain direction to Z-axis__________ Z+Drag object or Left-click-hold on object, press Ctrl, then drag object
Move positive on X-axis by 10.24 ______Shift+Right
Move negative on X-axis by 10.24 _____ Shift+Left
Move negative on Y-axis by 10.24 _____ Shift+Page Up or Shift+'
Move negative on Y-axis by 10.24 _____ Shift+Page Down
Move positive on Z-axis by 10.24 ______Shift+Up
Move negative on Z-axis by 10.24 _____Shift+Down
Move positive on Y-axis by 5.12 _______Page Up
Move negative on Y-azis by 5.12 ______ Page Down
Move positive on X-axis by 5.12 ______ Right or '
Move negative on X-axis by 5.12 ______Left
Move positive on Z-axis by 5.12 ______ Up
Move negative on Z-axis by 5.12 ______ Down
Move positive on X-axis by 2.56 _______ Shift+Alt+Up
Move negative on X-axis by 2.56 ______ Shift+Alt+Down or Shift+Alt+5
Move positive on Y-axis by 2.56 _______ Shift+Alt+Page Up
Move negative on Y-axis by 2.56 ______ Shift+Alt+Page Down
Move positive on Z-axis by 2.56 _______ Shift+Alt+Right
Move negative on Z-axis by 2.56 ______ Shift+Alt+Left
Move positive on X-axis by 0.08 _______ Alt+Right or Alt+'
Move negative on X-axis by 0.08 ______ Alt+Left
Move positive on Y-axis by 0.08 _______ Alt+Page Up or Shift+Alt+1
Move negative on Y-axis by 0.08 ______ Alt+Page Down
Move positive on Z-axis by 0.08 _______ Alt+Up or Shift+Alt+7
Move negative on Z-axis by 0.08 ______ Alt+Down or Shift+Alt+9

Object Scaling

Scaling Objects Interactively (Select object first ...)
Increase by 50% on selected side____________ Shift+drag right on control point once for each increase
Decrease by 50% on selected side___________ Shift+drag left on control point once for each increase
Increase by 50% from center_______________ Shift+Alt+drag right on control point once for each increase
Decrease by 50% from center_______________ Shift+Alt+drag left on control point once for each increase
Scale from center_________________________ Alt+drag on control point
Scale from opposite side___________________ Click on control point then press Ctrl and drag
Scale from specific side____________________ Click on control point then press Ctrl+Alt and drag

Scaling Objects by Keyboard (Select object first ...)
Double object size__________________ * (Shift+8)
Halve object size___________________ /
Return object to original (unity) size___ =

Rendering

Render_____________________________ Ctrl+R
Clear and Render____________________ Ctrl+Alt+R
Render Animation____________________ Alt+Shift+R
Resume Render_____________________ Ctrl+R
Turn off AA for single object or group___ Select object or group, press A button, press Ctrl+Shift+Alt, and click on OK icon
Turn on AA for single object or group___ Select object or group, press A button, press Shift, and click on OK icon

Dialogs

Object Attributes/Multi Replicate/Sky Lab - Text Field Modifiers
Add 1 to value____________________ Up Arrow
Subtract 1 from value______________ Down Arrow
Add 0.01 to value_________________ Ctrl+Alt+Up Arrow
Subtract 0.01 from value___________ Ctrl+Alt+Down Arrow
Add 10 to value___________________ Shift+Up Arrow
Subtract 10 from value_____________ Shift+Down Arrow

Random Replicate - Text Field Modifiers
Add 1 to value____________ Up Arrow
Subtract 1 from value______ Down Arrow

Edit Mesh
Export Rocks/Imported Meshes____________ Select mesh, Ctrl+E, then Ctrl+D

Terrain Editor
Access Deep Texture Editor from Terrain Editor_____________ Shift+click on Picture button or Ctrl+Alt+O
Access Picture Library from Terrain Editor__________________ Ctrl+O
New Blank Terrain_____________________________________ Ctrl+N
Revert to Terrain active when TE was opened_______________ Ctrl+Shift+N
ErodeTerrain_________________________________________ Ctrl+Shift+E
Raise Terrain_________________________________________ Ctrl+Shift+X
Lower Terrain_________________________________________ Ctrl+X
Max Brush Level (white)________________________________ Ctrl+L
Min Brush Level (black)_________________________________ Ctrl+Shift+L
Reset Clipping Bracket__________________________________ Ctrl+Shift+A
Flip/Invert Terrain_____________________________________ Ctrl+I
Reset Gradient Bar____________________________________ Alt+click on Gradient Bar
Flip Gradient Colors____________________________________ Ctrl+F
Copy Terrain Grayscale to Clipboard______________________ Ctrl+C
Paste Terrain Grayscale to Terrain Canvas_________________ Ctrl+V
Undo one step________________________________________ Ctrl+Z


Deep Texture Editor

Clear Texture______________________ Ctrl+N

Terrain Exporter

Preview Pan_______________________ Spacebar+Drag
Preview Zoom_____________________ Ctrl+Drag
Preview Adjust Contrast_____________ Ctrl+Alt+Drag
Preview Adjust Brightness___________ Ctrl+Alt+Shift+Drag

Advanced Motion Lab
Toggle Hierarchy for Object_______________________________________ Alt+click Object Name
Animation Options Dialog for Object_________________________________ Shift+click Object or Attribute Name
Toggle Hierarchy for all Animated Objects____________________________ Ctrl+Q
Toggle Hierarchy for Selected Object (if object contains a sub-hierarchy)____ Ctrl+H (will only open sub-hierarchy, will not close it)
Show All/Show Animated__________________________________________ Ctrl+A
Top of List______________________________________________________ Home
Bottom of List___________________________________________________ End
odidio
Great list, thanks.

:thumbup:
Uguel
thanks a lot!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.