Hi Uguel,
QUOTE (Uguel)
What is causing me difficulties is how to draw a path on a bumped mountain (with the terrain Editor)
I am not completely sure the effect that you want, or what you are working from. So I will give one example of how I would place a path onto an hill.
A very simple example:
First, I would have an hill created in Bryce, and a path that I made in a paint program:
Hill

Path

I then have my texture for the path

and texture for the hill

I know, but the textures are only for example.
So now we go to the texture editor and add first the path texture(base), then the hill texture(green), and then the path itself(path), so you would see in the texture editor

The "base" and "green" are just added normally in the Texture source editor, but when you add the path you must copy and paste this into the second window :-

This is because the path is for transparency.
When the textures are loaded, then applied, you can render the hill

Now to cut the path into the hill
Select the hill, and then go into the terrain editor, in the Editing tools, select "Pictures", the left image is the hill, now in the centre image load the path, then left click(hold) on the blend, and slide this untill you see the path blending with the hill (right picture). dont go to far, or the path will be too deep

When the blend looks correct (you may not get this correct the first attempt, so would advise you save the scene first) select apply, the path will then be cut out of the hill

This may not be what you want, if not, then please give more detail of how you want it to look, as there are other ways to do this.