I'm having a strange problem with textures in Bryce 6. I'm trying to render a BMP sequence of a space ship spinning around in a circle while in camera view. I'm having the camera stay fixed, while my space ship rotates. The problem is, the texture on the space ship isn't rotating when the space ship does. I tried doing the same exact thing with a rock, and encountered the exact same problem.
Is there a setting somewhere to fix this?

